We did have some difficulties as they did to in the book. One was that on the minecraft pocket edition it didint have the same materials as in the book. We need to make the windmill out of Limestone and we didnt have the blocks, but this was the first windmill the animals ever built. So it was blown over by the wind while the animals were asleep, it wasnt the material that was the problem the limestone was fine, but the design wasn't. They didnt use enough of the limestone, the walls were to thin for it to stand and the structure wasnt very stable. Another problem we had was that we didnt have the right animals, we need horses and goats but we made the best of it.
But, we also had some fun designing the scenes. When we first started designing the farm we started off wanting to build a mantion as the small little wooden cabin, through out the book though we learned more and more about the design of the little cabin, and the rest of the farm. We also added tons and tons of animals. The book though got the best of us at the end all the animals were suffering the wheat fields we had built we much smaller and the animals we spawned all had to die, and Napolean and the other, what we once new as "Pigs," were sitting at tables, with wips and drinking alcohol, sometthing the animals had spent so much time to get rid of, were back again and they had found it almost impossible to tell the Pigs apart from the Humans they were playing cards with.
((WILL ADD SCREEN SHOTS OF THE FARM IN A BIT))